Caveman Shaman

The shaman is the main antagonist of the game. Defeating the shaman unlocks the achievement: Clever Boy...

Story
When Iggy's mom steals an egg from a caveman camp, the volcano starts rumbling, scaring the cavemen. The shaman appears and explains to the cavemen that the eggs are required as sacrifices to the volcano to appease the gods. The shaman then commands the cavemen to search for the eggs. One of the cavemen stumbles upon Iggy's mom who was sleeping near a pile of eggs. The caveman promptly kidnaps her, forcing Iggy and his friends (Patrick, Phredrick, Perry and Terry) to go on a rescue mission.

Iggy later ends up in the heart of the volcano where he comes face to face with the shaman who is furious that his cavemen couldn't stop a raptor hatchling and decides to end Iggy once and for all. Iggy and the shaman fight each other until Iggy breaks the shaman's mask. The shaman, angry and defeated, leaves, never to be seen again.

Suddenly, the volcano starts to erupt, and Iggy is sent high into the sky. Iggy lands near his mom and the two are reunited.

Gameplay
The shaman has a shield of fire around him, preventing him from taking damage. At the start, the shaman teleports to a platform in the background and summons dinosaur heads and necks made out of lava. Once this attack is done, the shaman appears to become angry that he failed to take out the player and teleports back to the player. The shaman then summons balls of partially solidified magma that rains down. These balls of magma are a dark red with glowing yellow highlights, these highlights eventually become more dim simultaneously, the balls then shatters.

The shaman then kneels down, weak from using up so much energy, and the shield becomes disabled. The player must attack the shaman to deal damage. The shield then reappears and the cycle repeats. After a total of six hits, the shamans mask breaks and the shaman is defeated.

After each successful hit on the shaman, the shaman gains more abilities along with the standard attacks:

(5/6): The shaman can create pillars of lava below some of the arena spaces [signified by the magma bubbling below some of the arena pieces] and launch them into the spikes above when in the background and spin his staff/scepter and create a beam of fire in the direction he's facing when on the arena.

(4/6) The shaman can create waves of lava that travel over the arena from the left and the right side when in the background, and summon a convoy of magma balls that roll to the side they were summoned at when the shaman is on the arena, each magma ball stays on the arena for 3 seconds before rolling off the edge, with a total of 3 magma balls on one side and 2 on the other at any given time, ending with a total of 20 balls of magma being summoned.

(3/6) The shaman can use another ability when in the background and when on the arena.

(2/6) The shamans pause between abilities shortens [he can use another ability much more quickly].

(1/6) The shamans abilities when in the background are faster.

On the final hit, the shaman's mask is broken, causing the shaman to become angry and leave.

Appearance
The caveman shaman appears as a normal caveman with a large wooden mask with long yellow feathers, and clothing made of grass and an animal skin over his shoulders. The shaman wields a scepter or staff made of a stick with a small dinosaur skull [including the upper and lower jaw] and yellow feathers with red tips on the ends of the feathers.

Level Appearances

 * Boss Shaman Showdown

Trivia

 * The shaman really is magical if his clothing [which is highly flammable] is not catching on fire from being in the heart of an active volcano nearly 24/7.